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Android Development with Kotlin

Android Development with Kotlin

By : Igor Wojda, Marcin Moskala
2.6 (5)
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Android Development with Kotlin

Android Development with Kotlin

2.6 (5)
By: Igor Wojda, Marcin Moskala

Overview of this book

Nowadays, improved application development does not just mean building better performing applications. It has become crucial to find improved ways of writing code. Kotlin is a language that helps developers build amazing Android applications easily and effectively. This book discusses Kotlin features in context of Android development. It demonstrates how common examples that are typical for Android development, can be simplified using Kotlin. It also shows all the benefits, improvements and new possibilities provided by this language. The book is divided in three modules that show the power of Kotlin and teach you how to use it properly. Each module present features in different levels of advancement. The first module covers Kotlin basics. This module will lay a firm foundation for the rest of the chapters so you are able to read and understand most of the Kotlin code. The next module dives deeper into the building blocks of Kotlin, such as functions, classes, and function types. You will learn how Kotlin brings many improvements to the table by improving common Java concepts and decreasing code verbosity. The last module presents features that are not present in Java. You will learn how certain tasks can be achieved in simpler ways thanks to Kotlin. Through the book, you will learn how to use Kotlin for Android development. You will get to know and understand most important Kotlin features, and how they can be used. You will be ready to start your own adventure with Android development with Kotlin.
Table of Contents (10 chapters)
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9
Making Your Marvel Gallery Application

Who this book is for

To use this book, you should be familiar with two areas:

  • You need to know Java and object-oriented programming concepts, including objects, classes, constructors, interfaces, methods, getters, setters, and generic types. So if this area does not ring a bell, it will be difficult to fully understand the rest of this book. Start instead with an introductory Java book and return to this book afterward.
  • Though not mandatory, understanding the Android platform is desirable because it will help you to understand the presented examples in more detail, and you'll have a deeper understanding of the problems that are solved by Kotlin. If you are an Android developer with 6-12 months of experience, or you have created few Android applications, you'll be fine. On the other hand, if you feel comfortable with OOP concepts but your knowledge of the Android platform is limited, you will probably still be OK for most of the book.

Being open-minded and eager to learn new technologies will be very helpful. If something makes you curious or catches your attention, feel free to test it and play with it while you are reading this book

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