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Practical Internet of Things with JavaScript

Practical Internet of Things with JavaScript

By : Ravulavaru
1 (1)
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Practical Internet of Things with JavaScript

Practical Internet of Things with JavaScript

1 (1)
By: Ravulavaru

Overview of this book

In this world of technology upgrades, IoT is currently leading with its promise to make the world a more smarter and efficient place. This book will show you how to build simple IoT solutions that will help you to understand how this technology works. We would not only explore the IoT solution stack, but we will also see how to do it with the world’s most misunderstood programming language - JavaScript. Using Raspberry Pi 3 and JavaScript (ES5/ES6) as the base to build all the projects, you will begin with learning about the fundamentals of IoT and then build a standard framework for developing all the applications covered in this book. You will then move on to build a weather station with temperature, humidity and moisture sensors and further integrate Alexa with it. Further, you will build a smart wearable for understanding the concept of fall detection. You will then extend it with the 'If This Then That' (IFTTT) rules engine to send an email on fall detection. Finally, you will be working with the Raspberry Pi 3 camera module and surveillance with a bit of facial detection using Amazon Rekognition platform. At the end of the book, you will not only be able to build standalone exciting IoT applications but also learn how you can extend your projects to another level.
Table of Contents (10 chapters)
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IoTFW.js - II

In the previous chapter, we have seen the basic setup among Raspberry Pi, broker, API engine, and the web app. In this chapter, we will work on the remaining part of the framework. We will also build a simple example that involves sensing and actuating. We will read temperature and humidity using a temperature and humidity sensor and also turn on/off an LED connected to our Raspberry Pi using web, desktop, or mobile app.

We will cover the following topics in this chapter:

  • Updating the API engine
  • Integrating the API engine with web app
  • Building an end-to-end example using DHT11 and LED
  • Building a desktop app
  • Building a mobile app
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