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Practical Internet of Things with JavaScript

Practical Internet of Things with JavaScript

By : Ravulavaru
1 (1)
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Practical Internet of Things with JavaScript

Practical Internet of Things with JavaScript

1 (1)
By: Ravulavaru

Overview of this book

In this world of technology upgrades, IoT is currently leading with its promise to make the world a more smarter and efficient place. This book will show you how to build simple IoT solutions that will help you to understand how this technology works. We would not only explore the IoT solution stack, but we will also see how to do it with the world’s most misunderstood programming language - JavaScript. Using Raspberry Pi 3 and JavaScript (ES5/ES6) as the base to build all the projects, you will begin with learning about the fundamentals of IoT and then build a standard framework for developing all the applications covered in this book. You will then move on to build a weather station with temperature, humidity and moisture sensors and further integrate Alexa with it. Further, you will build a smart wearable for understanding the concept of fall detection. You will then extend it with the 'If This Then That' (IFTTT) rules engine to send an email on fall detection. Finally, you will be working with the Raspberry Pi 3 camera module and surveillance with a bit of facial detection using Amazon Rekognition platform. At the end of the book, you will not only be able to build standalone exciting IoT applications but also learn how you can extend your projects to another level.
Table of Contents (10 chapters)
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Product engineering

Unlike software development, hardware development is well hard. The time taken, the complexity, and the execution are expensive. Imagine a syntax error in a JavaScript console; all we need to do is go to the specific line number, make the changes, and then refresh the browser.

Now compare this with hardware product development. From the time a piece of hardware is identified to when it is put on a supermarket shelf as a shrink-wrapped product takes at least 8 months, with at least four iterations of the product being made to validate and test it in the real world.

To give another example, the positioning of components on a product makes or breaks it. Imagine if there were no ridges or grip on a charger plug; your hand will always slip while pulling the charger out of the socket. This is value engineering.

Putting together a Proof Of Concept (POC) is very simple, as you will see in the rest of this book. Turning this POC into a shrink-wrapped product is a different ball game altogether. The difference is the same as between singing in your bathroom and singing on a stage with millions of people watching you.

Remember that the examples that we will build in this book are all POCs, and none of them are remotely close to being used in the production of a product. You can always use the solutions we will work on in this book to gain a better understanding of implementation and then design your own solution around them.

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