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Hands-On Deep Learning with Go

Hands-On Deep Learning with Go

By : Seneque, Chua
3 (2)
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Hands-On Deep Learning with Go

Hands-On Deep Learning with Go

3 (2)
By: Seneque, Chua

Overview of this book

Go is an open source programming language designed by Google for handling large-scale projects efficiently. The Go ecosystem comprises some really powerful deep learning tools such as DQN and CUDA. With this book, you'll be able to use these tools to train and deploy scalable deep learning models from scratch. This deep learning book begins by introducing you to a variety of tools and libraries available in Go. It then takes you through building neural networks, including activation functions and the learning algorithms that make neural networks tick. In addition to this, you'll learn how to build advanced architectures such as autoencoders, restricted Boltzmann machines (RBMs), convolutional neural networks (CNNs), recurrent neural networks (RNNs), and more. You'll also understand how you can scale model deployments on the AWS cloud infrastructure for training and inference. By the end of this book, you'll have mastered the art of building, training, and deploying deep learning models in Go to solve real-world problems.
Table of Contents (15 chapters)
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Section 1: Deep Learning in Go, Neural Networks, and How to Train Them
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Section 2: Implementing Deep Neural Network Architectures
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Section 3: Pipeline, Deployment, and Beyond!

Section 2: Implementing Deep Neural Network Architectures

The objective of this section is to give the reader an understanding of how to implement Deep Neural Network architectures.

The following chapters are included in this section:

  • Chapter 5, Next Word Prediction with Recurrent Neural Networks
  • Chapter 6, Object Recognition with Convolutional Neural Networks
  • Chapter 7, Maze Solving with Deep Q-Networks
  • Chapter 8, Generative Models with Variational Autoencoders
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