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Hands-On Deep Learning with Go

Hands-On Deep Learning with Go

By : Seneque, Chua
3 (2)
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Hands-On Deep Learning with Go

Hands-On Deep Learning with Go

3 (2)
By: Seneque, Chua

Overview of this book

Go is an open source programming language designed by Google for handling large-scale projects efficiently. The Go ecosystem comprises some really powerful deep learning tools such as DQN and CUDA. With this book, you'll be able to use these tools to train and deploy scalable deep learning models from scratch. This deep learning book begins by introducing you to a variety of tools and libraries available in Go. It then takes you through building neural networks, including activation functions and the learning algorithms that make neural networks tick. In addition to this, you'll learn how to build advanced architectures such as autoencoders, restricted Boltzmann machines (RBMs), convolutional neural networks (CNNs), recurrent neural networks (RNNs), and more. You'll also understand how you can scale model deployments on the AWS cloud infrastructure for training and inference. By the end of this book, you'll have mastered the art of building, training, and deploying deep learning models in Go to solve real-world problems.
Table of Contents (15 chapters)
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Section 1: Deep Learning in Go, Neural Networks, and How to Train Them
6
Section 2: Implementing Deep Neural Network Architectures
11
Section 3: Pipeline, Deployment, and Beyond!

CUDA - GPU-Accelerated Training

This chapter will look at the hardware side of deep learning. First, we will take a look at how CPUs and GPUs serve our computational needs for building Deep Neural Networks (DNNs), how they are different, and what their strengths are. The performance improvements offered by GPUs are central to the success of deep learning.

We will learn about how to get Gorgonia working with our GPU and how to accelerate our Gorgonia models using CUDA: NVIDIA's software library for facilitating the easy construction and execution of GPU-accelerated deep learning models. We will also learn about how to build a model that uses GPU-accelerated operations in Gorgonia, and then benchmark the performance of these models versus their CPU counterparts to determine which is the best option for different tasks.

In this chapter, the following topics will be covered:

...

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