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Deep Learning with TensorFlow

Deep Learning with TensorFlow

By : Zaccone, Karim
3 (4)
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Deep Learning with TensorFlow

Deep Learning with TensorFlow

3 (4)
By: Zaccone, Karim

Overview of this book

Deep learning is a branch of machine learning algorithms based on learning multiple levels of abstraction. Neural networks, which are at the core of deep learning, are being used in predictive analytics, computer vision, natural language processing, time series forecasting, and to perform a myriad of other complex tasks. This book is conceived for developers, data analysts, machine learning practitioners and deep learning enthusiasts who want to build powerful, robust, and accurate predictive models with the power of TensorFlow, combined with other open source Python libraries. Throughout the book, you’ll learn how to develop deep learning applications for machine learning systems using Feedforward Neural Networks, Convolutional Neural Networks, Recurrent Neural Networks, Autoencoders, and Factorization Machines. Discover how to attain deep learning programming on GPU in a distributed way. You'll come away with an in-depth knowledge of machine learning techniques and the skills to apply them to real-world projects.
Table of Contents (13 chapters)
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12
Index

GPGPU computing

There are several reasons that led to deep learning (DL) being developed and placed at the center of attention in the field of machine learning (ML) in the recent decades.

One reason, perhaps the main one, is surely represented by the progress in hardware, with the availability of new processors, such as Graphics Processing Units (GPUs), which have greatly reduced the time needed to train networks, reducing the time by 10 or even 20 times.

In fact, since the connections between the individual neurons have a numerically estimated weight, and since networks learn by calibrating the weights appropriately, increasing network complexity would cause high computing power, and high computing power can be handled by GPU.

The GPGPU history

GPGPU is an acronym that stands for General Purpose Computing on Graphics Processing Units. It recognizes the trend of employing GPU technology for applications other than graphics. Until 2006, the graphics API OpenGL and DirectX standards were the...

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