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Mastering Blockchain

Mastering Blockchain

3.3 (10)
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Mastering Blockchain

Mastering Blockchain

3.3 (10)

Overview of this book

Blockchain is a distributed database that enables permanent, transparent, and secure storage of data. The blockchain technology is the backbone of cryptocurrency – in fact, it’s the shared public ledger upon which the entire Bitcoin network relies – and it’s gaining popularity with people who work in finance, government, and the arts. Blockhchain technology uses cryptography to keep data secure. This book gives a detailed description of this leading technology and its implementation in the real world. This book begins with the technical foundations of blockchain, teaching you the fundamentals of cryptography and how it keeps data secure. You will learn about the mechanisms behind cryptocurrencies and how to develop applications using Ethereum, a decentralized virtual machine. You will explore different blockchain solutions and get an exclusive preview into Hyperledger, an upcoming blockchain solution from IBM and the Linux Foundation. You will also be shown how to implement blockchain beyond currencies, scability with blockchain, and the future scope of this fascinating and powerful technology.
Table of Contents (14 chapters)
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10
10. Alternative Blockchains
12
12. Scalability and Other Challenges

Introducing solidity


Solidity is a domain-specific language of choice for programming contracts in Ethereum. There are, however, other languages, such as serpent, Mutan, and LLL but solidity is the most popular at the time of writing this. Its syntax is closer to JavaScript and C. Solidity has evolved into a mature language over the last few years and is quite easy to use, but it still has a long way to go before it can become advanced and feature-rich like other well-established languages. Nevertheless, this is the most widely used language available for programming contracts currently.

It is a statically typed language, which means that variable type checking in solidity is carried out at compile time. Each variable, either state or local, must be specified with a type at compile time. This is beneficial in the sense that any validation and checking is completed at compile time and certain types of bugs, such as interpretation of data types, can be caught earlier in the development cycle...

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