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Hands-On RTOS with Microcontrollers

Hands-On RTOS with Microcontrollers

By : Brian Amos
4.6 (20)
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Hands-On RTOS with Microcontrollers

Hands-On RTOS with Microcontrollers

4.6 (20)
By: Brian Amos

Overview of this book

A real-time operating system (RTOS) is used to develop systems that respond to events within strict timelines. Real-time embedded systems have applications in various industries, from automotive and aerospace through to laboratory test equipment and consumer electronics. These systems provide consistent and reliable timing and are designed to run without intervention for years. This microcontrollers book starts by introducing you to the concept of RTOS and compares some other alternative methods for achieving real-time performance. Once you've understood the fundamentals, such as tasks, queues, mutexes, and semaphores, you'll learn what to look for when selecting a microcontroller and development environment. By working through examples that use an STM32F7 Nucleo board, the STM32CubeIDE, and SEGGER debug tools, including SEGGER J-Link, Ozone, and SystemView, you'll gain an understanding of preemptive scheduling policies and task communication. The book will then help you develop highly efficient low-level drivers and analyze their real-time performance and CPU utilization. Finally, you'll cover tips for troubleshooting and be able to take your new-found skills to the next level. By the end of this book, you'll have built on your embedded system skills and will be able to create real-time systems using microcontrollers and FreeRTOS.
Table of Contents (24 chapters)
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1
Section 1: Introduction and RTOS Concepts
5
Section 2: Toolchain Setup
9
Section 3: RTOS Application Examples
13
Section 4: Advanced RTOS Techniques

Summary

In this chapter, we took a deep dive into creating an efficient interface to a complex driver stack that was very convenient to use. Using stream buffers, we analyzed trade-offs between decreasing latency and minimizing CPU usage. After a basic interface was in place, it was extended to be used across multiple tasks. We also saw an example of how a mutex could be used for ensuring that a multi-stage transaction remained atomic, even while the peripheral was shared between tasks.

Throughout the examples, we focused on performance versus ease of use and coding effort. Now that you have a good understanding of why design decisions are being made, you should be in a good position to make informed decisions regarding your own code base and implementations. When the time comes to implement your design, you'll also have a solid understanding of the steps that need to be...

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