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The Complete Edition - Software Engineering for Real-Time Systems

The Complete Edition - Software Engineering for Real-Time Systems

By : Jim Cooling
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The Complete Edition - Software Engineering for Real-Time Systems

The Complete Edition - Software Engineering for Real-Time Systems

By: Jim Cooling

Overview of this book

From air traffic control systems to network multimedia systems, real-time systems are everywhere. The correctness of the real-time system depends on the physical instant and the logical results of the computations. This book provides an elaborate introduction to software engineering for real-time systems, including a range of activities and methods required to produce a great real-time system. The book kicks off by describing real-time systems, their applications, and their impact on software design. You will learn the concepts of software and program design, as well as the different types of programming, software errors, and software life cycles, and how a multitasking structure benefits a system design. Moving ahead, you will learn why diagrams and diagramming plays a critical role in the software development process. You will practice documenting code-related work using Unified Modeling Language (UML), and analyze and test source code in both host and target systems to understand why performance is a key design-driver in applications. Next, you will develop a design strategy to overcome critical and fault-tolerant systems, and learn the importance of documentation in system design. By the end of this book, you will have sound knowledge and skills for developing real-time embedded systems.
Table of Contents (16 chapters)
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Preface
15
Glossary of terms

10.1 Introduction

10.1.1 General Concepts

Experienced developers know just how difficult things can be when testing and debugging software in the target system. Anything that makes life easier should be eagerly embraced. And one of the most sensible things you can do is also one of the most obvious (though that hasn't stopped generations of coders from ignoring such moves); simply eliminate problems before we go anywhere near the target system. The key to this is to do as much code evaluation and testing as we can on the host system. But what precisely should we do and how should we go about it? Interestingly enough, the answers can be found using a simple analogy to normal real-life experience.

Imagine that you've saved enough money to buy a brand-new car. Now comes the big decision: what to buy. Initial choices will, of course, depend on what the car is going to be used for – family carrier, farm workhorse, lifestyle accessory, and so on. Most people will then...

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