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Learn SOLIDWORKS

Learn SOLIDWORKS

By : Tayseer Almattar
4.9 (7)
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Learn SOLIDWORKS

Learn SOLIDWORKS

4.9 (7)
By: Tayseer Almattar

Overview of this book

SOLIDWORKS is the leading choice for 3D engineering and product design applications across industries such as aviation, automobile, and consumer product design. This book helps you to get up and running with SOLIDWORKS and understand each new concept and tool with the help of easy-to-follow exercises. You'll begin with the basics, exploring the software interface and finding out how to work with drawing files. The book then guides you through topics such as sketching, building complex 3D models, generating dynamic and static assemblies, and generating 2D engineering drawings to prepare you to take on any design project. You'll also work with practical exercises to get hands-on experience with creating sketches, 3D part models, assemblies, and drawings. To reinforce your understanding of SOLIDWORKS, the book is supplemented by downloadable files that will help you to understand the concepts and exercises more easily. Finally, you'll also work on projects for 3D modeling objects inspired by everyday life. By the end of this SOLIDWORKS book, you'll have gained the skills you need to create professional 3D mechanical models using SOLIDWORKS and be able to prepare effectively for the Certified SOLIDWORKS Associate (CSWA) and Certified SOLIDWORKS Professional (CSWP) exams.
Table of Contents (26 chapters)
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1
Section 1 – Getting Started
4
Section 2 – 2D Sketching
7
Section 3 – Basic Mechanical Core Features – Associate Level
10
Section 4 – Basic Evaluations and Assemblies – Associate Level
13
Section 5 – 2D Engineering Drawings Foundation
18
Section 6 – Advanced Mechanical Core Features – Professional Level
21
Section 7 – Advanced Assemblies – Professional Level

Summary

In this chapter, we learned about a variety of relatively advanced features for building more complex models. We covered the draft, shell, and rib features for creating specific geometries faster. We also learned about using the Hole Wizard to create industry-standard holes and covered how to mirror features to save us time that would otherwise be spent remaking features. We also learned about multi-body parts, their advantages, and how to utilize them. At the end of this chapter, we learned how to apply linear, circular, and fill patterns for features and bodies, which allow us to duplicate features or bodies in specific formations.

Knowing about the topics that were covered in this chapter is what separates professional users of SOLIDWORKS from amateurs. Mastering this chapter's topics will help you save time and create complex shapes faster while capturing more specific design intents.

In the next chapter, we will cover equations, configurations, and design tables...

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