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Clip Studio Paint by Example

Clip Studio Paint by Example

By : Serra
3.5 (4)
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Clip Studio Paint by Example

Clip Studio Paint by Example

3.5 (4)
By: Serra

Overview of this book

Clip Studio Paint is powerful art software that can help you create artistic work with its in-built material organizer, 3D integration, and group work features. It also provides other features that can speed up the workflow of illustrators, concept artists, and comic artists. With Clip Studio Paint by Example, you’ll learn how to use CSP effectively for a wide variety of artistic purposes. The book starts by helping you create the right workspace for concept art, illustration, and comics. You’ll create a brush, set up a canvas, and develop an auto-auction. Along with covering how to work with CS Modeler that comes bundled with CSP, this book shows you how to import and rig characters easily. You’ll then create reusable changeable scenes and a 3D human character in Blender before exploring concept art, illustrations, comics, and how to create your own portfolio. The book features a glossary with brief explanations of all the main CSP functions. The focus of the book is not on drawing or painting but on helping you enhance your artistic skills using Clip Studio Paint to create an impressive portfolio. By the end of this book, you’ll be able to use the impressive capabilities of CSP to create beautiful digital art in a productive way.
Table of Contents (13 chapters)
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Creating a story and a storyboard

Every comic starts somewhere, and that start is the creation of a story. Every story starts with a concept: an idea, or something along those lines. Now, there is no failsafe method when it comes to the concept. The only thing I can say is this: the concept is not important, what is important is the execution. What do I mean by this? Let's see some examples:

  • Batman? A rich orphan who fights crime
  • Sonic? A blue hedgehog that runs really fast
  • Castlevania? A guy who needs to whip Dracula to death, and sometimes Dracula's son helps too

So, even if you have a high concept, it doesn't mean you will succeed. I think you can name at least 10 stories with high concepts that failed miserably.

So, the question you should be asking is not "How do I come up with a good concept?"

Instead, you should be asking: "How can I execute my idea well?"

For that, there is some general advice that could be useful.

...

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