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Drupal 10 Module Development

Drupal 10 Module Development

By : Sipos
4.7 (10)
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Drupal 10 Module Development

Drupal 10 Module Development

4.7 (10)
By: Sipos

Overview of this book

Embark on a journey of Drupal module development with the latest edition of this must-have guide written by Daniel Sipos – a Drupal community member! This fourth edition is meticulously revised to cover the latest Drupal 10 enhancements that will help you build custom Drupal modules with an understanding of code deprecations, changing architecture, data modeling, multilingual ecosystem, and so on. You’ll begin with understanding the core components of Drupal 10 architecture, discovering its subsystems and unlocking the secrets of creating your first Drupal module. Further, you'll delve into Drupal logging and mailing systems, creating theme hooks, and rendering a layout. As you progress, you'll work with different types of data storage, custom entities, field types, and work with Database APIs for lower-level database queries. You'll learn to reap the power of JavaScript and ensure that your code works seamlessly on multilingual sites. You'll also learn to create custom views, automate tests for your functionalities, and write secure code for your Drupal apps. By the end of this book, you'll have gained confidence in developing complex modules that can solve even the most complex business problems and might even become a valuable contributor to the Drupal community!
Table of Contents (21 chapters)
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3
Chapter 3: Logging and Mailing

Placeholders and lazy building

When we set the maximum age of our Hello World salutation to 0 seconds (don’t cache), I mentioned that there are ways this can be improved in order to help performance. This involves postponing the rendering of the respective bit to the very last moment with the help of placeholders. But first, a bit of background.

Each of the cache properties we talked about can have values that make caching the render array pointless. We’ve already talked about the maximum age being set to 0, but you can also argue that very low expiration times have the same effect. Additionally, certain cache tags can be invalidated too frequently, again making the render arrays that depend on what they represent pointless to cache. Finally, certain cache contexts can provide many variations that significantly limit the effectiveness of the cache to the point that it may even be counterproductive (due to high storage costs).

Cache tags are something very specific...

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