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Learning Angular

Learning Angular

By : Aristeidis Bampakos
4 (6)
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Learning Angular

Learning Angular

4 (6)
By: Aristeidis Bampakos

Overview of this book

Angular is an extremely fast, cross-platform JavaScript framework loved by millions. Learning Angular is a comprehensive introduction to the framework from an experienced Angular developer and Google Developer Expert. You’ll learn the Angular way of development as you build a real-world app from the ground up. Updated for Angular 19, this fifth edition tackles landmark changes in Angular after the “Angular Renaissance”. It covers app creation with standalone components, Angular Signals, and the new control flow syntax, while acknowledging differences in approach in older Angular code. You’ll also find a brand-new chapter on optimizing performance with SSR and hydration, as well as revamped content on TypeScript. Angular developers of all experience levels will benefit from this book. It is especially useful if you are new to Angular, as it will help you get to grips with the bare bones of the framework. By the end of this book, you'll be able to create Angular applications with TypeScript from scratch and apply best practices in any Angular codebase.
Table of Contents (15 chapters)
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1
Learning Angular, Fifth Edition: A practical guide to building web applications with modern Angular

Summary

It was a long read, but this introduction to TypeScript was necessary to understand the logic behind many of the most brilliant parts of Angular. It allowed us to introduce the language syntax and explain the rationale behind its success as the syntax of choice for building the Angular framework.

We reviewed the type architecture and how we can create advanced business logic when designing functions with various alternatives for parameterized signatures. We even discovered how to bypass scope-related issues using the powerful arrow functions. We enhanced our knowledge of TypeScript by exploring some of the most common features used in Angular applications.

Probably the most relevant part of this chapter encompassed our overview of classes, methods, properties, and accessors and how we can handle inheritance and better application design through interfaces. Modules and decorators were some other significant features we explored in this chapter.

With all this knowledge, we can start...

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