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Server Side development with Node.js and Koa.js Quick Start Guide

Server Side development with Node.js and Koa.js Quick Start Guide

By : Omole
4.5 (2)
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Server Side development with Node.js and Koa.js Quick Start Guide

Server Side development with Node.js and Koa.js Quick Start Guide

4.5 (2)
By: Omole

Overview of this book

Every developer wants to build modular and scalable web applications. Modern versions of JavaScript have made this possible in Node.js, and Koa is a Node.js framework that makes it easy. This book is the ideal introduction for JavaScript developers who want to create scalable server side applications using Node.js and Koa.js. The book shows you how Koa can be used to start projects from scratch, register custom and existing middleware, read requests, and send responses to users. We will explore the core concepts in Koa, such as error handling, logging, and request and response handling. We will dive into new concepts in JavaScript development, and see how paradigms such as async/await help with modern Node.js application development. By the end of this book, you will be building robust web applications in Koa using modern development paradigms and techniques of Node.js development.
Table of Contents (8 chapters)
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Throwing HTTP errors

Koa provides a helper method for easily throwing errors with appropriate HTTP status codes. It uses http-errors for error creation. The ctx.throw() method throws an error with a .status property, which is 500 (Internal Server Error) by default. This error with the status property enables Koa to respond properly when different errors occur. The method has the signature, ctx.throw([status], [error], [properties]). The following different usages are permitted:

ctx.throw(401);
ctx.throw(401, 'Access denied to the resource');
ctx.throw(401, 'Access denied to the resource', { user });

Throwing ctx.throw(401, 'Access denied to the resource'), for example, is shorthand for the following:

const err = new Error('Access denied to the resource');
err.status = 401;
err.expose = true;
throw err;

It is important to note that these...

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