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D3.js Quick Start Guide

D3.js Quick Start Guide

By : Huntington
5 (1)
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D3.js Quick Start Guide

D3.js Quick Start Guide

5 (1)
By: Huntington

Overview of this book

D3.js is a JavaScript library that allows you to create graphs and data visualizations in the browser with HTML, SVG, and CSS. This book will take you from the basics of D3.js, so that you can create your own interactive visualizations, to creating the most common graphs that you will encounter as a developer, scientist, statistician, or data scientist. The book begins with an overview of SVG, the basis for creating two-dimensional graphics in the browser. Once the reader has a firm understanding of SVG, we will tackle the basics of how to use D3.js to connect data to our SVG elements. We will start with a scatter plot that maps run data to circles on a graph, and expand our scatter plot to make it interactive. You will see how you can easily allow the users of your graph to create, edit, and delete run data by simply dragging and clicking the graph. Next, we will explore creating a bar graph, using external data from a mock API. After that, we will explore animations and motion with a bar graph, and use various physics-based forces to create a force-directed graph. Finally, we will look at how to use GeoJSON data to create a map.
Table of Contents (10 chapters)
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Creating a linear scale

We currently have three circles in our SVG and three objects in our runs array. One of the best things D3 does is provide the ability to link SVG elements with data so that as the data changes so do the SVG elements. In this chapter, we're going to link each circle to an object in the runs array. If the distance property of an object is relatively high, its associated circle will be higher up on the graph. If the date property of an object is relatively high (a later date), its associated circle is farther right.

First, let's position the circles vertically, based on the distance property of the objects in our runs array. One of the most important things that D3 does is provide the ability to convert (or map) data values to visual points and vice versa. It does so using a scale. There are lots of different kinds of scales that handle lots of different...

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