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Full-Stack React Projects

Full-Stack React Projects

By : Shama Hoque
2.9 (10)
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Full-Stack React Projects

Full-Stack React Projects

2.9 (10)
By: Shama Hoque

Overview of this book

The benefits of using a full JavaScript stack for web development are undeniable, especially when robust and widely adopted technologies such as React, Node, and Express and are available. Combining the power of React with industry-tested, server-side technologies, such as Node, Express, and MongoDB, creates a diverse array of possibilities when developing real-world web applications. This book guides you through preparing the development environment for MERN stack-based web development, to creating a basic skeleton application and extending it to build four different web applications. These applications include a social media, an online marketplace, a media streaming, and a web-based game application with virtual reality features. While learning to set up the stack and developing a diverse range of applications with this book, you will grasp the inner workings of the MERN stack, extend its capabilities for complex features, and gain actionable knowledge of how to prepare MERN-based applications to meet the growing demands of real-world web applications.
Table of Contents (14 chapters)
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Building the game view in React 360


We will apply the React 360 concepts, and use the game data structure to implement the game features by updating the code in index.js and client.js. For a working version, we will start with the state initialized using the sample game data from the previous section.

 /MERNVR/index.js:

export default class MERNVR extends React.Component {

    constructor() {
        super()
        this.state = {
game: sampleGameData
                ...
            }
    }

...
}

Update client.js and mount to Location

The default code in client.js attaches the mount point declared in index.js to the Default Surface in the React 360 app, where the Surface is a cylindrical layer for placing 2D UI. In order to use the 3D meter-based coordinate system for a layout in 3D space, we need to mount to a Location instead of a Surface. So update client.js to replace the renderToSurface with a renderToLocation.

/MERNVR/client.js:

  r360.renderToLocation(
    r360.createRoot('MERNVR', {...
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