We have learned to use our computer mouse and keyboard with great efficiency. Using keyboard shortcuts, different click actions, and contextual mouse menus, can provide us with support for performing tasks. However, there is one pattern that has gained more attention in applications lately, given the current mobile and touch device hype. Drag and drop actions are a very intuitive and logical way to express actions, such as moving or copying items. One particular task, performed on user interfaces, benefits from drag and drop: ordering items within a list. If we need to order items via action menus, it gets very confusing. Moving items step-by-step, using the up and down buttons, works great, but it takes a lot of time. If you can drag items around and drop them in a place where you'd like them to be reordered, you can sort a list of items extremely quickly.
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Mastering Angular Components
By :

Mastering Angular Components
By:
Overview of this book
Mastering Angular Components will help you learn how to invent, build, and manage shared and reusable components for your web projects. Angular components are an integral part of any Angular app and are responsible for performing specific tasks in controlling the user interface.
Complete with detailed explanations of essential concepts and practical examples, the book begins by helping you build basic layout components, along with developing a fully functional task-management application using Angular. You’ll then learn how to create layout components and build clean data and state architecture for your application. The book will even help you understand component-based routing and create components that render Scalable Vector Graphics (SVG). Toward the concluding chapters, you’ll be able to visualize data using the third-party library Chartist and create a plugin architecture using Angular components.
By the end of this book, you will have mastered the component-based architecture in Angular and have the skills you need to build modern and clean user interfaces.
Table of Contents (12 chapters)
Preface
Component-Based User Interfaces
Ready, Set, Go!
Dealing with Data and State
Thinking in Projects
Component-Based Routing
Keeping up with Activities
Components for User Experience
Time Will Tell
Spaceship Dashboard
Putting Things to the Test
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