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PHP Reactive Programming

PHP Reactive Programming

By : Sikora
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PHP Reactive Programming

PHP Reactive Programming

2 (1)
By: Sikora

Overview of this book

Reactive Programming helps us write code that is concise, clear, and readable. Combining the power of reactive programming and PHP, one of the most widely used languages, will enable you to create web applications more pragmatically. PHP Reactive Programming will teach you the benefits of reactive programming via real-world examples with a hands-on approach. You will create multiple projects showing RxPHP in action alone and in combination with other libraries. The book starts with a brief introduction to reactive programming, clearly explaining the importance of building reactive applications. You will use the RxPHP library, built a reddit CLI using it, and also re-implement the Symfony3 Event Dispatcher with RxPHP. You will learn how to test your RxPHP code by writing unit tests. Moving on to more interesting aspects, you will implement a web socket backend by developing a browser game. You will learn to implement quite complex reactive systems while avoiding pitfalls such as circular dependencies by moving the RxJS logic from the frontend to the backend. The book will then focus on writing extendable RxPHP code by developing a code testing tool and also cover Using RxPHP on both the server and client side of the application. With a concluding chapter on reactive programming practices in other languages, this book will serve as a complete guide for you to start writing reactive applications in PHP.
Table of Contents (12 chapters)
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Implementing a WebSocket server


To implement a WebSocket server, we'll use a library called cboden/ratchet:

$ composer require cboden/ratchet

A WebSocket server is represented by a class implementing the MessageComponentInterface interface with four methods onOpen(), onClose(), onError(), and onMessage(). How this class behaves on each of the events is up to the developer. Usually in chat applications, we want to keep all active connections in an array of clients and read messages, with onMessage() to resend them to all clients.

We'll first implement only the required methods and then add some custom ones as well:

// ChatServer.php 
use Ratchet\MessageComponentInterface; 
use Ratchet\ConnectionInterface; 
 
class ChatServer implements MessageComponentInterface { 
  private $connections; 
  private $history = []; 
  private $subject; 
 
  public function __construct() { 
    $this->subject = new Subject(); 
  } 
 
  public...

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