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Mastering Python Design Patterns

Mastering Python Design Patterns

By : Kamon Ayeva, Kasampalis, Sakis Kasampalis
4.3 (8)
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Mastering Python Design Patterns

Mastering Python Design Patterns

4.3 (8)
By: Kamon Ayeva, Kasampalis, Sakis Kasampalis

Overview of this book

As software systems become increasingly complex, maintaining code quality, scalability, and efficiency can be a daunting challenge. Mastering Python Design Patterns is an essential resource that equips you with the tools you need to overcome these hurdles and create robust, scalable applications. The book delves into design principles and patterns in Python, covering both classic and modern patterns, and apply them to solve daily challenges as a Python developer or architect. Co-authored by two Python experts with a combined experience of three decades, this new edition covers creational, structural, behavioral, and architectural patterns, including concurrency, asynchronous, and performance patterns. You'll find out how these patterns are relevant to various domains, such as event handling, concurrency, distributed systems, and testing. Whether you're working on user interfaces (UIs), web apps, APIs, data pipelines, or AI models, this book equips you with the knowledge to build robust and maintainable software. The book also presents Python anti-patterns, helping you avoid common pitfalls and ensuring your code remains clean and efficient. By the end of this book, you'll be able to confidently apply classic and modern Python design patterns to build robust, scalable applications.
Table of Contents (17 chapters)
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1
Part 1: Start with Principles
4
Part 2: From the Gang of Four
8
Part 3: Beyond the Gang of Four

The factory pattern

We will start with the first creational design pattern from the Gang of Four book: the factory design pattern. In the factory design pattern, a client (meaning client code) asks for an object without knowing where the object is coming from (that is, which class is used to generate it). The idea behind a factory is to simplify the object creation process. It is easier to track which objects are created if this is done through a central function, compared to letting a client create objects using a direct class instantiation. A factory reduces the complexity of maintaining an application by decoupling the code that creates an object from the code that uses it.

Factories typically come in two forms—the factory method, which is a method (or simply a function for a Python developer) that returns a different object per input parameter, and the abstract factory, which is a group of factory methods used to create a family of related objects.

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