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Protocol Buffers Handbook

Protocol Buffers Handbook

By : Clément Jean
5 (2)
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Protocol Buffers Handbook

Protocol Buffers Handbook

5 (2)
By: Clément Jean

Overview of this book

Explore how Protocol Buffers (Protobuf) serialize structured data and provides a language-neutral, platform-neutral, and extensible solution. With this guide to mastering Protobuf, you'll build your skills to effectively serialize, transmit, and manage data across diverse platforms and languages. This book will help you enter the world of Protocol Buffers by unraveling the intricate nuances of Protobuf syntax and showing you how to define complex data structures. As you progress, you’ll learn schema evolution, ensuring seamless compatibility as your projects evolve. The book also covers advanced topics such as custom options and plugins, allowing you to tailor validation processes to your specific requirements. You’ll understand how to automate project builds using cutting-edge tools such as Buf and Bazel, streamlining your development workflow. With hands-on projects in Go and Python programming, you’ll learn how to practically apply Protobuf concepts. Later chapters will show you how to integrate data interchange capabilities across different programming languages, enabling efficient collaboration and system interoperability. By the end of this book, you’ll have a solid understanding of Protobuf internals, enabling you to discern when and how to use and redefine your approach to data serialization.
Table of Contents (13 chapters)
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Protobuf is a Language

It is time to discover the Protobuf language and its syntax. In this chapter, we are going to see all the concepts that we need in order to write Protobuf schemas. This chapter is, thus, designed as a kind of documentation that can be read from start to end but also can be referenced in future chapters. As such, you might not understand every implication of each concept, but that is fine. Be confident, and we will make sure that you get all the knowledge you need throughout this book.

In this chapter, we will learn about the following:

  • Top-level statements
  • User-defined types
  • Out-of-the-box types
  • Services

At the end of this chapter, you will know all the most common concepts in the Protobuf language. You will understand what they are used for, and you will be able to start writing proto files.

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