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Domain-Driven Design with Golang
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Domain-Driven Design with Golang
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Overview of this book
Domain-driven design (DDD) is one of the most sought-after skills in the industry. This book provides you with step-by-step explanations of essential concepts and practical examples that will see you introducing DDD in your Go projects in no time. Domain-Driven Design with Golang starts by helping you gain a basic understanding of DDD, and then covers all the important patterns, such as bounded context, ubiquitous language, and aggregates. The latter half of the book deals with the real-world implementation of DDD patterns and teaches you how to build two systems while applying DDD principles, which will be a valuable addition to your portfolio. Finally, you’ll find out how to build a microservice, along with learning how DDD-based microservices can be part of a greater distributed system. Although the focus of this book is Golang, by the end of this book you’ll be able to confidently use DDD patterns outside of Go and apply them to other languages and even distributed systems.
Table of Contents (13 chapters)
Preface
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Part 1: Introduction to Domain-Driven Design
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Chapter 1: A Brief History of Domain-Driven Design
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Chapter 2: Understanding Domains, Ubiquitous Language, and Bounded Contexts
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Chapter 3: Entities, Value Objects, and Aggregates
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Chapter 4: Exploring Factories, Repositories, and Services
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Part 2: Real -World Domain-Driven Design with Golang
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Chapter 5: Applying Domain-Driven Design to a Monolithic Application
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Chapter 6: Building a Microservice Using DDD
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Chapter 7: DDD for Distributed Systems
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Chapter 8: TDD, BDD, and DDD
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Index
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