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Python Architecture Patterns

Python Architecture Patterns

By : Jaime Buelta
4.6 (22)
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Python Architecture Patterns

Python Architecture Patterns

4.6 (22)
By: Jaime Buelta

Overview of this book

Developing large-scale systems that continuously grow in scale and complexity requires a thorough understanding of how software projects should be implemented. Software developers, architects, and technical management teams rely on high-level software design patterns such as microservices architecture, event-driven architecture, and the strategic patterns prescribed by domain-driven design (DDD) to make their work easier. This book covers these proven architecture design patterns with a forward-looking approach to help Python developers manage application complexity—and get the most value out of their test suites. Starting with the initial stages of design, you will learn about the main blocks and mental flow to use at the start of a project. The book covers various architectural patterns like microservices, web services, and event-driven structures and how to choose the one best suited to your project. Establishing a foundation of required concepts, you will progress into development, debugging, and testing to produce high-quality code that is ready for deployment. You will learn about ongoing operations on how to continue the task after the system is deployed to end users, as the software development lifecycle is never finished. By the end of this Python book, you will have developed "architectural thinking": a different way of approaching software design, including making changes to ongoing systems.
Table of Contents (23 chapters)
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2
Part I: Design
6
Part II: Architectural Patterns
12
Part III: Implementation
15
Part IV: Ongoing operations
21
Other Books You May Enjoy
22
Index

Testing and TDD

No matter how good a developer is, they'll write code that doesn't always perform correctly. This is unavoidable, as no developer is perfect. But it's also because the expected results are sometimes not the ones that one would think of while immersed in coding.

Designs rarely go as expected and there's always a discussion going back and forth while they are being implemented, until refining them and getting them correct.

Everyone has a plan until they get punched in the mouth. – Mike Tyson

Writing software is notoriously difficult because of its extreme plasticity, but at the same time, we can use software to double-check that the code is doing what it is supposed to do.

Be aware that, as with any other code, tests can have bugs as well.

Writing tests allows you to detect problems while the code is fresh and with some sane skepticism to verify that the expected results are the actual results. We will see during...

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