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Mastering Object-Oriented Python
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Mastering Object-Oriented Python
By:
Overview of this book
Object-oriented programming (OOP) is a relatively complex discipline to master, and it can be difficult to see how general principles apply to each language's unique features. With the help of the latest edition of Mastering Objected-Oriented Python, you'll be shown how to effectively implement OOP in Python, and even explore Python 3.x.
Complete with practical examples, the book guides you through the advanced concepts of OOP in Python, and demonstrates how you can apply them to solve complex problems in OOP. You will learn how to create high-quality Python programs by exploring design alternatives and determining which design offers the best performance. Next, you'll work through special methods for handling simple object conversions and also learn about hashing and comparison of objects. As you cover later chapters, you'll discover how essential it is to locate the best algorithms and optimal data structures for developing robust solutions to programming problems with minimal computer processing. Finally, the book will assist you in leveraging various Python features by implementing object-oriented designs in your programs.
By the end of this book, you will have learned a number of alternate approaches with different attributes to confidently solve programming problems in Python.
Table of Contents (25 chapters)
Preface
Section 1: Tighter Integration Via Special Methods
Preliminaries, Tools, and Techniques
The __init__() Method
Integrating Seamlessly - Basic Special Methods
Attribute Access, Properties, and Descriptors
The ABCs of Consistent Design
Using Callables and Contexts
Creating Containers and Collections
Creating Numbers
Decorators and Mixins - Cross-Cutting Aspects
Section 2: Object Serialization and Persistence
Serializing and Saving - JSON, YAML, Pickle, CSV, and XML
Storing and Retrieving Objects via Shelve
Storing and Retrieving Objects via SQLite
Transmitting and Sharing Objects
Configuration Files and Persistence
Section 3: Object-Oriented Testing and Debugging
Design Principles and Patterns
The Logging and Warning Modules
Designing for Testability
Coping with the Command Line
Module and Package Design
Quality and Documentation
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