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Understanding Software

Understanding Software

By : Max Kanat-Alexander
3.8 (11)
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Understanding Software

Understanding Software

3.8 (11)
By: Max Kanat-Alexander

Overview of this book

In Understanding Software, Max Kanat-Alexander, Technical Lead for Code Health at Google, shows you how to bring simplicity back to computer programming. Max explains to you why programmers suck, and how to suck less as a programmer. There’s just too much complex stuff in the world. Complex stuff can’t be used, and it breaks too easily. Complexity is stupid. Simplicity is smart. Understanding Software covers many areas of programming, from how to write simple code to profound insights into programming, and then how to suck less at what you do! You'll discover the problems with software complexity, the root of its causes, and how to use simplicity to create great software. You'll examine debugging like you've never done before, and how to get a handle on being happy while working in teams. Max brings a selection of carefully crafted essays, thoughts, and advice about working and succeeding in the software industry, from his legendary blog Code Simplicity. Max has crafted forty-three essays which have the power to help you avoid complexity and embrace simplicity, so you can be a happier and more successful developer. Max's technical knowledge, insight, and kindness, has earned him code guru status, and his ideas will inspire you and help refresh your approach to the challenges of being a developer.
Table of Contents (15 chapters)
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Free Chapter
1
Table of Contents
2
Understanding Software
3
Credits
4
About the Author
6
Customer Feedback
7
Foreword
15
Index

Chapter 35. The Power of No

How many times have you used a piece of software that was full of incredibly convoluted features, strange decisions, and unusable interfaces? Have you ever wanted to physically or verbally abuse a computer because it just wouldn't do things right, or you couldn't figure out how to make it function properly? And how often have you thought, "How could any programmer think this was a sane idea?"

Well if you've ever experienced any of those things, your next thought might have been something like "**** this computer" or "**** the silly programmer who made it behave this way". After all, aren't programmers and hardware designers to blame for the crazy behavior of the system? Well, yes, to some extent they are. But after being intimately involved in software design for many years, I now have another reaction to poorly-implemented features. Instead of becoming angry with the programmer who implemented the system...

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