Book Image

Scala Reactive Programming

By : Rambabu Posa
Book Image

Scala Reactive Programming

By: Rambabu Posa

Overview of this book

Reactive programming is a scalable, fast way to build applications, and one that helps us write code that is concise, clear, and readable. It can be used for many purposes such as GUIs, robotics, music, and others, and is central to many concurrent systems. This book will be your guide to getting started with Reactive programming in Scala. You will begin with the fundamental concepts of Reactive programming and gradually move on to working with asynchronous data streams. You will then start building an application using Akka Actors and extend it using the Play framework. You will also learn about reactive stream specifications, event sourcing techniques, and different methods to integrate Akka Streams into the Play Framework. This book will also take you one step forward by showing you the advantages of the Lagom framework while working with reactive microservices. You will also learn to scale applications using multi-node clusters and test, secure, and deploy your microservices to the cloud. By the end of the book, you will have gained the knowledge to build robust and distributed systems with Scala and Akka.
Table of Contents (16 chapters)

Preparing WF Reactive System for ConductR

As we know, we have developed a WF (Weather Forecasting) Reactive System in Chapter 9, Reactive Microservices with Lagom. We have tested it very well; it is working as expected. However, before deploying this kind of system to a Clustered Live (Production) System, we need to test it locally using a Cluster environment.

As we discussed, Lightbend Reactive Platform provides a Development Environment known as ConductR Sandbox for this kind of testing. We cannot deploy our Reactive System directly without any changes in this sandbox environment. We need to prepare with some minimal changes to our system to deploy it into Sandbox for Clustered Environment testing.

In this section, we will discuss the step-by-step process to prepare our WF Reactive System to make it compatible with the ConductR Environment. Even though these are very minimal...