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Learning Functional Programming in Go

Learning Functional Programming in Go

By : Sheehan
4.1 (8)
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Learning Functional Programming in Go

Learning Functional Programming in Go

4.1 (8)
By: Sheehan

Overview of this book

Lex Sheehan begins slowly, using easy-to-understand illustrations and working Go code to teach core functional programming (FP) principles such as referential transparency, laziness, recursion, currying, and chaining continuations. This book is a tutorial for programmers looking to learn FP and apply it to write better code. Lex guides readers from basic techniques to advanced topics in a logical, concise, and clear progression. The book is divided into four modules. The first module explains the functional style of programming: pure functional programming, manipulating collections, and using higher-order functions. In the second module, you will learn design patterns that you can use to build FP-style applications. In the next module, you will learn FP techniques that you can use to improve your API signatures, increase performance, and build better cloud-native applications. The last module covers Category Theory, Functors, Monoids, Monads, Type classes and Generics. By the end of the book, you will be adept at building applications the FP way.
Table of Contents (13 chapters)
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SOLID Design in Go

Ever seen comments such as If you like design patterns, use Java, not Go?

In this chapter, we will address this common sentiment regarding software design patterns and how they fit with developing high-quality Go applications.

Our goal in this chapter is to understand the following topics:

  • Why many Gophers eschew Java
  • Why Go does not support inheritance
  • The principles of good software design
  • How to apply the single responsibility principle in Go
  • The open/closed principle
  • Duck typing in Go
  • How to model behavior in Go using interfaces
  • How to compose software using the interface segregation principle
  • Inner type promotion and how to embed interfaces

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