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Android Studio 4.2 Development Essentials - Java Edition

Android Studio 4.2 Development Essentials - Java Edition

By : Neil Smyth
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Android Studio 4.2 Development Essentials - Java Edition

Android Studio 4.2 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android Studio is an Integrated Development Environment based on the JetBrains IntelliJ IDEA. It provides developers with a unique platform to design and develop Android apps using various developer tools. The new Android Studio 4.2 has an upgraded IntelliJ platform and a variety of new features designed to improve the productivity of Android app developers. Fully updated for Android Studio 4.2, the objective of this book is to help you master the skills necessary to develop Android applications using Java as the programming language. This book begins by outlining the steps necessary to set up an Android development and testing environment and introducing programming in Java, describing data types, flow control, functions, lambdas, and object-oriented programming. It includes an overview of Android Studio, covering areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to Android architecture is followed by an in-depth explanation of the design of Android applications and user interfaces using the Android Studio environment. Early chapters detail Android Architecture components like view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. Advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. You will also explore printing, transitions, cloud-based file storage, and foldable device support. Detailed descriptions of the concepts of material design are provided, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Some key features of Android Studio 4.2 and Android discussed in-depth include the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Later chapters cover advanced features of Android Studio such as App Links, Dynamic Delivery, the Android Studio Profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console.
Table of Contents (87 chapters)
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87
Index

21.4 Adding the Widgets to the User Interface

From within the Common palette category, drag an ImageView object into the center of the display view. Note that horizontal and vertical dashed lines appear indicating the center axes of the display. When centered, release the mouse button to drop the view into position. Once placed within the layout, the Resources dialog will appear seeking the image to be displayed within the view. In the search bar located at the top of the dialog, enter “galaxy” to locate the galaxys6.png resource as illustrated in Figure 21-5.

Figure 21-5

Select the image and click on OK to assign it to the ImageView object. If necessary, adjust the size of the ImageView using the resize handles and reposition it in the center of the layout. At this point the layout should match Figure 21-6:

Figure 21-6

Click and drag a TextView object from the Common section of the palette and position it so that it appears above the ImageView as...

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