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React Native Cookbook

React Native Cookbook

By : Ward
3.2 (6)
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React Native Cookbook

React Native Cookbook

3.2 (6)
By: Ward

Overview of this book

If you are a developer looking to create mobile applications with maximized code reusability and minimized cost, React Native is what you need. With this practical guide, you’ll be able to build attractive UIs, tackle common problems in mobile development, and achieve improved performance in mobile environments. This book starts by covering the common techniques for React Native customization and helps you set up your development platforms. Over the course of the book, you’ll work through a wide variety of recipes that help you create, style, and animate your apps with built-in React Native and custom third-party components. You’ll also develop real-world browser-based authentication, build a fully functional audio player, and integrate Google Maps in your apps. This book will help you explore different strategies for working with data, including leveraging the popular Redux library and optimizing your app’s dataflow. You’ll also learn how to write native device functionality for new and existing React Native projects and how app deployment works. By the end of this book, you'll be equipped with tips and tricks to write efficient code and have the skills to build full iOS and Android applications using React Native.
Table of Contents (17 chapters)
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Installing dependencies

The first step toward building our first React Native application is installing the dependencies in order to get started.

Installing Xcode

As mentioned in the introduction of this chapter, Expo provides us with a workflow in which we can avoid working in Xcode and Android Studio altogether, so we can develop solely in JavaScript. However, in order to run your app in the iOS simulator, you will need to have Xcode installed.


Xcode requires macOS, and therefore running your React Native application in an iOS simulator is only possible on macOS.

Xcode should be downloaded from the App Store. You can search the App Store for Xcode, or use the following link:
https://itunes.apple.com/app/xcode/id497799835.

Xcode is a sizable download, so expect this part to take a little while. Once you have installed Xcode via the App Store, you can run it via the Applications folder in the Finder:

  1. This is the first screen you will see when launching Xcode. Note, if this is the first time you've installed Xcode, you will not see recent projects listed down the right-hand side:
  1. From the menu bar, choose Xcode | Preferences... as follows:
  1. Click the Components tab, and install a simulator from the list of provided simulators:
  1. Once installed, you can open the simulator from the menu bar: Xcode | Open Developer Tool | Simulator:
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