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The Reinforcement Learning Workshop

The Reinforcement Learning Workshop

By : Alessandro Palmas , Emanuele Ghelfi , Dr. Alexandra Galina Petre , Mayur Kulkarni , Anand N.S. , Quan Nguyen , Aritra Sen , Anthony So , Saikat Basak
4.7 (7)
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The Reinforcement Learning Workshop

The Reinforcement Learning Workshop

4.7 (7)
By: Alessandro Palmas , Emanuele Ghelfi , Dr. Alexandra Galina Petre , Mayur Kulkarni , Anand N.S. , Quan Nguyen , Aritra Sen , Anthony So , Saikat Basak

Overview of this book

Various intelligent applications such as video games, inventory management software, warehouse robots, and translation tools use reinforcement learning (RL) to make decisions and perform actions that maximize the probability of the desired outcome. This book will help you to get to grips with the techniques and the algorithms for implementing RL in your machine learning models. Starting with an introduction to RL, youÔÇÖll be guided through different RL environments and frameworks. YouÔÇÖll learn how to implement your own custom environments and use OpenAI baselines to run RL algorithms. Once youÔÇÖve explored classic RL techniques such as Dynamic Programming, Monte Carlo, and TD Learning, youÔÇÖll understand when to apply the different deep learning methods in RL and advance to deep Q-learning. The book will even help you understand the different stages of machine-based problem-solving by using DARQN on a popular video game Breakout. Finally, youÔÇÖll find out when to use a policy-based method to tackle an RL problem. By the end of The Reinforcement Learning Workshop, youÔÇÖll be equipped with the knowledge and skills needed to solve challenging problems using reinforcement learning.
Table of Contents (14 chapters)
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Preface
Free Chapter
2
2. Markov Decision Processes and Bellman Equations

8. The Multi-Armed Bandit Problem

Overview

In this chapter, we will introduce the popular Multi-Armed Bandit problem and some common algorithms used to solve it. We will learn how to implement some of these algorithms, such as Epsilon Greedy, Upper Confidence Bound, and Thompson Sampling, in Python via an interactive example. We will also learn about contextual bandits as an extension of the general Multi-Armed Bandit problem. By the end of this chapter, you will have a deep understanding of the general Multi-Armed Bandit problem and the skill to apply some common ways to solve it.

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