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Hands-On Neural Network Programming with C#

Hands-On Neural Network Programming with C#

By : Matt Cole
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Hands-On Neural Network Programming with C#

Hands-On Neural Network Programming with C#

2 (1)
By: Matt Cole

Overview of this book

Neural networks have made a surprise comeback in the last few years and have brought tremendous innovation in the world of artificial intelligence. The goal of this book is to provide C# programmers with practical guidance in solving complex computational challenges using neural networks and C# libraries such as CNTK, and TensorFlowSharp. This book will take you on a step-by-step practical journey, covering everything from the mathematical and theoretical aspects of neural networks, to building your own deep neural networks into your applications with the C# and .NET frameworks. This book begins by giving you a quick refresher of neural networks. You will learn how to build a neural network from scratch using packages such as Encog, Aforge, and Accord. You will learn about various concepts and techniques, such as deep networks, perceptrons, optimization algorithms, convolutional networks, and autoencoders. You will learn ways to add intelligent features to your .NET apps, such as facial and motion detection, object detection and labeling, language understanding, knowledge, and intelligent search. Throughout this book, you will be working on interesting demonstrations that will make it easier to implement complex neural networks in your enterprise applications.
Table of Contents (16 chapters)
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13
Activation Function Timings

The neural network

With many of the ancillary, but important, functions coded, we now turn our attention to the meat of the neural network, the network itself. Within a neural network, the network part is an all-encompassing universe. Everything resides within it. Within this structure we will need to store the input, output, and Hidden Layers of neurons, as well as the learning rate and Momentum, as follows:

public class Network
{
public double LearningRate{ get; set; }
public double Momentum{ get; set; }
public List<Neuron>InputLayer{ get; set; }
public List<List<Neuron>>HiddenLayers{ get; set; }
public List<Neuron>OutputLayer{ get; set; }
public List<Neuron>MirrorLayer {get; set; }
public List<Neuron>CanonicalLayer{ get; set; }
...

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