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D3.js 4.x Data Visualization

D3.js 4.x Data Visualization

By : Aendrew Rininsland, Teller
2 (2)
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D3.js 4.x Data Visualization

D3.js 4.x Data Visualization

2 (2)
By: Aendrew Rininsland, Teller

Overview of this book

Want to get started with impressive interactive visualizations and implement them in your daily tasks? This book offers the perfect solution-D3.js. It has emerged as the most popular tool for data visualization. This book will teach you how to implement the features of the latest version of D3 while writing JavaScript using the newest tools and technique You will start by setting up the D3 environment and making your first basic bar chart. You will then build stunning SVG and Canvas-based data visualizations while writing testable, extensible code,as accurate and informative as it is visually stimulating. Step-by-step examples walk you through creating, integrating, and debugging different types of visualization and will have you building basic visualizations (such as bar, line, and scatter graphs) in no time. By the end of this book, you will have mastered the techniques necessary to successfully visualize data and will be ready to use D3 to transform any data into an engaging and sophisticated visualization.
Table of Contents (11 chapters)
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3
Shape Primitives of D3

What's new in D3 v4?

One of the key changes to D3 since the last edition of this book is the release of version 4.

Among its many changes, the most significant one is a complete overhaul of the D3 namespace. This means that none of the examples in this book will work with D3 3.x, and the examples from Learning D3.js Data Visualization, Second Edition will not work with D3 4.x. This is quite possibly the cruelest thing Mr. Bostock could ever do to educational authors such as myself (I am joking here!). Kidding aside, it also means many of the block examples in the D3 community are out of date and may appear rather odd if this book is your first encounter with the library. For this reason, it is very important to note the version of D3 an example uses -- if it uses 3.x, it might be worth searching for a 4.x example just to prevent this cognitive dissonance.

You can usually find the version of D3 in an example block online by looking at the script tags near the top of the code. If it resembles:
<script src="https://d3js.org/d3.v3.min.js"></script>
...You're looking at a D3 v3 example. If it says:
<script src="https://d3js.org/d3.v4.min.js"></script>
...You're looking at a modern, v4 example and are good to go.

Related to this is how D3 has been broken up from a single library into many smaller libraries (or micro-libraries). There are two approaches you can take:

  • You can use D3 as a single library (a monolib) in much the same way as version 3
  • You can selectively use individual (microlib) components of D3 in your project

This book takes the former route. While learning D3, using micro-libraries takes a lot more effort, even if it helps reduce the size of the final bundle that people who view your graphics will have to download. That said, I will try to signpost which package a particular piece of functionality resides in; so, once you become more comfortable with D3, you can start using the microlibs instead of including everything and the kitchen sink.

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