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C# 13 and .NET 9 – Modern Cross-Platform Development Fundamentals

C# 13 and .NET 9 – Modern Cross-Platform Development Fundamentals

By : Mark J. Price
4.4 (5)
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C# 13 and .NET 9 – Modern Cross-Platform Development Fundamentals

C# 13 and .NET 9 – Modern Cross-Platform Development Fundamentals

4.4 (5)
By: Mark J. Price

Overview of this book

This Packt bestseller continues to be the definitive guide to modern cross-platform development. The 9th edition of C# 13 and .NET 9 – Modern Cross-Platform Development Fundamentals has been updated to cover the latest features and improvements in .NET 9 and C# 13. You'll start by mastering object-oriented programming, learning how to write, test, and debug functions, and implementing interfaces. You'll then dive into .NET APIs for data management, filesystem operations, and serialization. This latest edition integrates .NET 9 enhancements into its examples: faster exceptions and new LINQ methods. New ASP.NET Core 9 features include optimized static assets, built-in OpenAPI document generation, and the HybridCache. Practical examples, such as building websites and services with ASP.NET Core, have been refreshed to utilize the latest .NET 9 features. The book also introduces Blazor, with its new unified hosting model for unparalleled code reusability. With these updates, you'll learn how to build robust applications and services efficiently and effectively. By the end of this book, you'll have the knowledge and confidence to create professional and high-performance web applications using the latest technologies in C# 13 and .NET 9.
Table of Contents (18 chapters)
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17
Index

Native ahead-of-time compilation

Native AOT produces assemblies that are:

  • Self-contained, meaning they can run on systems that do not have the .NET runtime installed.
  • Ahead-of-time (AOT) compiled for native code, meaning a faster startup time and a potentially smaller memory footprint.

Native AOT compiles IL code to native code at the time of writing, rather than at runtime using the Just in Time (JIT) compiler. But native AOT assemblies must target a specific runtime environment like Windows x64 or Linux Arm.

Since native AOT happens at publish time, you should remember that while you are debugging and working live on a project in your code editor, it still uses the runtime JIT compiler, not native AOT, even if you have AOT enabled in the project!

However, some features that are incompatible with native AOT will be disabled or throw exceptions, and a source analyzer is enabled to show warnings about potential code incompatibilities.

Limitations of native AOT

Native AOT has limitations...

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