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The Art of Micro Frontends

The Art of Micro Frontends

By : Florian Rappl
4 (9)
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The Art of Micro Frontends

The Art of Micro Frontends

4 (9)
By: Florian Rappl

Overview of this book

Micro frontend is a web architecture for frontend development borrowed from the idea of microservices in software development, where each module of the frontend is developed and shipped in isolation to avoid complexity and a single point of failure for your frontend. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will take you through the patterns available for implementing a micro frontend solution. You’ll learn about micro frontends in general, the different architecture styles and their areas of use, how to prepare teams for the change to micro frontends, as well as how to adjust the UI design for scalability. Starting with the simplest variants of micro frontend architectures, the book progresses from static approaches to fully dynamic solutions that allow maximum scalability with faster release cycles. In the concluding chapters, you'll reinforce the knowledge you’ve gained by working on different case studies relating to micro frontends. By the end of this book, you'll be able to decide if and how micro frontends should be implemented to achieve scalability for your user interface (UI).
Table of Contents (21 chapters)
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1
Section 1: The Hive - Introducing Frontend Modularization
6
Section 2: Dry Honey - Implementing Micro frontend Architectures
14
Section 3: Busy Bees - Scaling Organizations

Team organization

Very often, adopting micro frontends is not so much about the technical challenges, but rather about the organizational shift. Similar to microservices, the organization needs to embrace the architecture and reflect it in its team structure. The reflection of a business's organizational structure within its products and projects is also known as Conway's law.

Important note

Computer programmer Melvin E. Conway made an important realization in the late 1960s. He observed that "any organization that designs a system (defined broadly) will produce a design whose structure is a copy of the organization's communication structure." His idea originated from the observation that different parts of a system will be done by different teams or different people, however, all these need to communicate with each other – thus just mirroring the organizational setup that they already found at the beginning instead of introducing new paths.

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