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Offensive Shellcode from Scratch

Offensive Shellcode from Scratch

By : Rishalin Pillay
4.5 (8)
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Offensive Shellcode from Scratch

Offensive Shellcode from Scratch

4.5 (8)
By: Rishalin Pillay

Overview of this book

Shellcoding is a technique that is executed by many red teams and used in penetration testing and real-world attacks. Books on shellcode can be complex, and writing shellcode is perceived as a kind of "dark art." Offensive Shellcode from Scratch will help you to build a strong foundation of shellcode knowledge and enable you to use it with Linux and Windows. This book helps you to explore simple to more complex examples of shellcode that are used by real advanced persistent threat (APT) groups. You'll get to grips with the components of shellcode and understand which tools are used when building shellcode, along with the automated tools that exist to create shellcode payloads. As you advance through the chapters, you'll become well versed in assembly language and its various components, such as registers, flags, and data types. This shellcode book also teaches you about the compilers and decoders that are used when creating shellcode. Finally, the book takes you through various attacks that entail the use of shellcode in both Windows and Linux environments. By the end of this shellcode book, you'll have gained the knowledge needed to understand the workings of shellcode and build your own exploits by using the concepts explored.
Table of Contents (11 chapters)
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1
Section 1: Shellcode
5
Section 2: Writing Shellcode
8
Section 3: Countermeasures and Bypasses

Summary

In this chapter, we looked at how the computer works at a lower level than C code: it performs a series of assembly instructions, which are simple actions that convert into processor circuit operations. Assembly is difficult to write but being able to understand it intuitively is useful. So, we covered a lot of material regarding assembly language, and further study is encouraged since assembly language is such a large topic.

We learned that there are calculation, data movement, and control flow instructions in assembly and that the compiler frequently generates unexpected instruction sequences to speed things up. This is one of the reasons we use compilers: they are good at condensing our programs into the shortest possible sequence of instructions.

In the next chapter, we will focus a bit more on assembly language and then we will move on to compilers, tools for shellcode, and more.

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