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Building Programming Language Interpreters

Building Programming Language Interpreters

By : Daniel Ruoso
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Building Programming Language Interpreters

Building Programming Language Interpreters

By: Daniel Ruoso

Overview of this book

Designing a custom programming language can be the most effective way to solve certain types of problems—especially when precision, safety, or domain-specific expressiveness matters. This book guides you through the full process of designing and implementing your own programming language and interpreter, from language design to execution, using modern C++. You’ll start by exploring when and why building a domain-specific language is worth it, and how to design one to fit a specific problem domain. Along the way, you’ll examine real-world interpreter architectures and see how their design decisions affect language behavior, capabilities, and runtime trade-offs. The book then walks through the entire process of interpreter implementation: defining syntax, building a lexer and parser, designing an abstract syntax tree, generating executable instructions, and implementing a runtime. All examples are in modern C++, with a focus on clean architecture and real-world usability. By the end, you’ll have a fully working interpreter for a domain-specific language designed to handle network protocols—plus the knowledge and tools to design your own programming language from scratch. *Email sign-up and proof of purchase required
Table of Contents (25 chapters)
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1
Modeling the Programming Language Runtime Environment
7
Modeling the Programming Language Syntax
12
Implementing the Interpreter Runtime
16
Interpreting Source Code
24
Index

Native Types, User Types, and Extension Points

In this chapter, we will look at how different languages use different type systems, how users create their own types, and different approaches to modeling a type system for your own language. We will also look at how that relates to native code that needs to interact with the type system of an interpreted language.

We will discuss the following aspects:

  • What types of type systems are used by different languages
  • How native language types and user-defined types differ and how they interact
  • How to think about modeling the type system
  • How the type system interacts with the native language

By the end of this chapter, you will have a nuanced understanding of how type systems interact with the interpreter, how the language design informs and is informed by the type system, and how to develop a framework to help you think about the different characteristics of type systems in different languages.

...
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83
Tech Concepts
36
Programming languages
73
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Building Programming Language Interpreters
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