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Rust Programming Cookbook

Rust Programming Cookbook

By : Claus Matzinger
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Rust Programming Cookbook

Rust Programming Cookbook

By: Claus Matzinger

Overview of this book

Rust 2018, Rust's first major milestone since version 1.0, brings more advancement in the Rust language. The Rust Programming Cookbook is a practical guide to help you overcome challenges when writing Rust code. This Rust book covers recipes for configuring Rust for different environments and architectural designs, and provides solutions to practical problems. It will also take you through Rust's core concepts, enabling you to create efficient, high-performance applications that use features such as zero-cost abstractions and improved memory management. As you progress, you'll delve into more advanced topics, including channels and actors, for building scalable, production-grade applications, and even get to grips with error handling, macros, and modularization to write maintainable code. You will then learn how to overcome common roadblocks when using Rust for systems programming, IoT, web development, and network programming. Finally, you'll discover what Rust 2018 has to offer for embedded programmers. By the end of the book, you'll have learned how to build fast and safe applications and services using Rust.
Table of Contents (12 chapters)
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Fearless Concurrency

Concurrency and parallelism are important parts of modern-day programming and Rust is perfectly equipped to deal with these challenges. The borrowing and ownership model is great for preventing data races (anomalies, as they are called in the database world) since variables are immutable by default and if mutability is required, there cannot be any other reference to the data. This makes any type of concurrency safe and less complex in Rust (compared to many other languages).

In this chapter, we will cover several ways of employing concurrency to solve problems and will even look at futures, which are—at the time of writing—not part of the language yet. If you are reading this in the future (no pun intended), this may be part of the core language already and you can check out the Asynchronous programming with futures recipe for historical reference...

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