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Creating Cross-Platform C# Applications with Uno Platform

Creating Cross-Platform C# Applications with Uno Platform

By : Matt Lacey , Marcel Alexander Wagner
5 (4)
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Creating Cross-Platform C# Applications with Uno Platform

Creating Cross-Platform C# Applications with Uno Platform

5 (4)
By: Matt Lacey , Marcel Alexander Wagner

Overview of this book

Developers are increasingly being asked to build native applications that run on multiple operating systems and in the browser. In the past, this would have meant learning new technologies and making multiple copies of an application. But the Uno Platform allows you to use tools, languages, and APIs you already know from building Windows apps to develop apps that can also run on other platforms. This book will help you to create customer-facing as well as line-of-business apps that can be used on the device, browser, or operating system of your choice. This practical guide enables developers to put their C# and XAML knowledge to work by writing cross-platform apps using the Uno Platform. Packed with tips and practical examples, this book will help you to build applications for common scenarios. You'll begin by learning about the Uno Platform through step-by-step explanations of essential concepts, before moving on to creating cross-platform apps for different lines of business. Throughout this book, you'll work with examples that will teach you how to combine your existing knowledge to manage common development environments and implement frequently needed functionality. By the end of this Uno development book, you will have learned how to write your own cross-platform apps with the Uno Platform and use additional tools and libraries to speed up your app development process.
Table of Contents (13 chapters)
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1
Section 1: Getting to Know Uno Platform
4
Section 2: Writing and Developing Uno Platform Apps
9
Section 3: Test, Deploy, and Contribute

Deploying your app to a store

Suppose you're building an app for public use. In that case, you'll likely need to deploy it via the appropriate app store for that operating system. The rules, policies, and restrictions that a store applies for an app built with Uno Platform are the same as for an app built with any other toolset.

The policies for each store can change frequently (typically, at least a couple of times each year) and are also quite long. For this reason, we saw no value in reproducing them here. Instead, you should look to the official documentation in the following list:

The process for distributing your Uno-based app is the same as for any other app. You'll need to create a developer account for each of the...

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