
Augmented Reality for Developers
By :

Now that we have a UI and a controller, we're ready to round out our MVC architecture and define the data model. We will first define an InstructionStep
class that represents the data for one of the instructions steps. Then we'll define an InstructionModel
, which has the list of steps used in the app.
We'll get started by creating a new C# script named InstructionStep
, which will basically be a data structure or container for a row of data from our spreadsheet (in CSV format), including fields the for title, body text, image, and video.
Assets/HowToChangeATire/Scripts
folder, right-click and create a new C# Script
and name it InstructionStep
.When Unity creates a new script it uses a default template for a typical object class derived from MonoBehaviour
. We want this to be just a simple object and do not want it to be a MonoBehaviour
(and do not need the Start
/Update
functions).
File: InstructionStep.cs...