
Learning C# by Developing Games with Unity 3D Beginner's Guide
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We're going to create an array, a list and a dictionary, then loop through each one to retrieve the desired data from each one by using foreach
loops.
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as shown in the next screenshot.
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As we looped through each list, we decided which data to display to the Console:
The analysis of the code is as follows:
For each list we created, we populated them using a Collection Initializer.
The code between lines 9 and 10 with its description:
string[] ponyArray = new string[] {"AppleJack", "Rarity"};
A string
array named ponyArray
is declared and two strings are added.
The code on line 12 with its description is as follows:
foreach(string pony in ponyArray)
A foreach
loop is used to retrieve one element, a pony name string, stored in ponyAr
ray
.
A variable is declared named pony
to hold the retrieved pony name.
Once a pony name is retrieved, the foreach
code block, lines 13 to...
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