Book Image

Build Stunning Real-time VFX with Unreal Engine 5

By : Hrishikesh Andurlekar
5 (1)
Book Image

Build Stunning Real-time VFX with Unreal Engine 5

5 (1)
By: Hrishikesh Andurlekar

Overview of this book

While no game would be complete without visual effects, the ever-evolving VFX industry churns out stellar digital environments that can make your games stand out from the crowd. Build Stunning Real-time VFX with Unreal Engine 5 is here to help you boost your creativity using Niagara to make jaw-dropping particle systems backed by the power of Unreal Engine 5—without a line of code. This handy guide for VFX artists takes you through the principles and concepts of designing particle systems and design workflows, along with the architecture of Niagara, Unreal Engine 5’s VFX system. Throughout the book, you’ll build a series of mini projects that will put your particle system knowledge to the test. As you advance, you’ll cover topics such as creating your own custom modules, debugging workflows, and controlling particles with blueprints, and conclude by working on two projects that will bring everything together into a neat package. By the end of this VFX book, you’ll have a deeper understanding of particle systems, improving your skills, portfolio, and the chances of being employed by studios using Unreal Engine 5.
Table of Contents (16 chapters)
Part 1: Introduction to Niagara and Particle Systems in Unreal Engine 5
Part 2: Dive Deeper into Niagara for VFX

Exploring the Niagara Debugger panel

Niagara provides you with a debugger to review particle systems running in your level. The debugger has a bunch of tools to help you look at the simulation data in detail to pinpoint any issues in your particle system.

You can turn on the Debugger panel by going to Tools > Debug > Niagara Debugger.

This will open the dockable Niagara Debugger panel. As with any panel in Unreal, you can dock it to any convenient position.

Figure 10.1: Opening Niagara Debugger

The Niagara Debugger panel has three major areas:

  • The Particle System Playback Options toolbar
  • Debugger tabs
  • Debugger options

This is depicted in the following figure (Figure 10.2):

Figure 10.2: The Niagara Debugger panel

Each of the tabs contains further options. Please be aware that this layout may change in upcoming versions of Niagara.

The Particle System Playback Options toolbar

For diagnostic...