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Game Development Patterns with Unity 2021

Game Development Patterns with Unity 2021

By : David Baron
4.3 (10)
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Game Development Patterns with Unity 2021

Game Development Patterns with Unity 2021

4.3 (10)
By: David Baron

Overview of this book

This book is written for every game developer ready to tackle the bigger picture and start working with advanced programming techniques and design patterns in Unity. Game Development Patterns with Unity 2021 is an introduction to the core principles of reusable software patterns and how to employ them to build components efficiently. In this second edition, you'll tackle design patterns with the help of a practical example; a playable racing game prototype where you’ll get to apply all your newfound knowledge. Notable updates also include a game design document (GDD), a Unity programming primer, and the downloadable source code of a complete prototype. Your journey will start by learning about overall design of the core game mechanics and systems. You’ll discover tried-and-tested software patterns to code essential components of a game in a structured manner, and start using classic design patterns to utilize Unity's unique API features. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices. By the end of this Unity book, the way you develop Unity games will change – you’ll adapt a more structured, scalable, and optimized process that will help you take the next step in your career.
Table of Contents (22 chapters)
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1
Sections 1: Fundamentals
5
Section 2: Core Patterns
16
Section 3: Alternative Patterns
20
About Packt

To get the most out of this book

To get the most out of this book, you need a basic understanding of the Unity engine. You will also need to be familiar with C# and have general knowledge of object-oriented programming. If you wish to reproduce the code presented in the upcoming chapters, you will need to download the latest version of Unity to your computer.

You can get the most recent build of Unity at the following link: https://unity3d.com/get-unity/download

The system requirements to run Unity can be found here: https://docs.unity3d.com/Manual/system-requirements.html

If you wish to download the source code made available on our GitHub repository, you will need a Git client; we recommend GitHub Desktop as it's the easiest one to use. You can download it at the following link: https://desktop.github.com/

Besides these tools, there are no other libraries or dependencies to download to run the code examples presented in this book.

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