-
Book Overview & Buying
-
Table Of Contents
-
Feedback & Rating

Learning Unreal Engine iOS Game Development
By :

This is our last and main destination in the process of preparing the game profile in Apple's developer portal, as all the previous steps were made to serve this process. All we need from the developer's portal are the provisioning profile files. With these files, we will be able to make a valid build (either development or release), but to have these valid files, we had to set up the certificate, App ID, and devices; you will see how useful and time saving it is to finish these three things beforehand, just as we did.
Now, in the last section of the developer panel in Apple's developer portal, which is named Provisioning Profiles, click to add a new provisioning profile. Then, you will be prompted to four different screens:
Development
or Developer
, that will make your organizer in XCode look a lot more clean and organized. Also, as this will be our last screen in the process, you will see that it shows the choices you have made in the previous steps and tells you the type, App ID, certificates, and the number of devices that will be listed in the profile. Ensure that you have entered a good name and all the choices are correct. Now, hit the Generate button.Now you've made one of the most important steps in your iOS game development pipeline. No matter what you will make inside the editor, without a valid provisioning profile, you will not be able to test in your device or publish the game to the App Store.
Change the font size
Change margin width
Change background colour