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OpenCV 3 Computer Vision Application Programming Cookbook

OpenCV 3 Computer Vision Application Programming Cookbook

By : Robert Laganiere
3.5 (2)
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OpenCV 3 Computer Vision Application Programming Cookbook

OpenCV 3 Computer Vision Application Programming Cookbook

3.5 (2)
By: Robert Laganiere

Overview of this book

Making your applications see has never been easier with OpenCV. With it, you can teach your robot how to follow your cat, write a program to correctly identify the members of One Direction, or even help you find the right colors for your redecoration. OpenCV 3 Computer Vision Application Programming Cookbook Third Edition provides a complete introduction to the OpenCV library and explains how to build your first computer vision program. You will be presented with a variety of computer vision algorithms and exposed to important concepts in image and video analysis that will enable you to build your own computer vision applications. This book helps you to get started with the library, and shows you how to install and deploy the OpenCV library to write effective computer vision applications following good programming practices. You will learn how to read and write images and manipulate their pixels. Different techniques for image enhancement and shape analysis will be presented. You will learn how to detect specific image features such as lines, circles or corners. You will be introduced to the concepts of mathematical morphology and image filtering. The most recent methods for image matching and object recognition are described, and you’ll discover how to process video from files or cameras, as well as how to detect and track moving objects. Techniques to achieve camera calibration and perform multiple-view analysis will also be explained. Finally, you’ll also get acquainted with recent approaches in machine learning and object classification.
Table of Contents (15 chapters)
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What this book covers

Chapter 1, Playing with Images, introduces the OpenCV library and shows you how to build simple applications that can read and display images. It also introduces the basic OpenCV data structures.

Chapter 2, Manipulating Pixels, explains how an image can be read. It describes different methods for scanning an image in order to perform an operation on each of its pixels.

Chapter 3, Processing the Colors of an Image, consists of recipes presenting various object-oriented design patterns that can help you to build better computer vision applications. It also discusses the concept of colors in images.

Chapter 4, Counting the Pixels with Histograms, shows you how to compute image histograms and how they can be used to modify an image. Different applications based on histograms are presented that achieve image segmentation, object detection, and image retrieval.

Chapter 5, Transforming Images with Morphological Operations, explores the concept of mathematical morphology. It presents different operators and how they can be used to detect edges, corners, and segments in images.

Chapter 6, Filtering the Images, teaches you the principle of frequency analysis and image filtering. It shows how low-pass and high-pass filters can be applied to images and presents the concept of derivative operators.

Chapter 7, Extracting Lines, Contours, and Components, focuses on the detection of geometric image features. It explains how to extract contours, lines and connected components in an image.

Chapter 8, Detecting Interest Points, describes various feature point detector in images.

Chapter 9, Describing and Matching Interest Points, explains how descriptors of interest points can be computed and used to match points between images.

Chapter 10, Estimating Projective Relations in Images, explores the projective relations that exist between two images in the same scene. It also describes how to detect specific targets in an image.

Chapter 11, Reconstructing 3D scenes, allows you to reconstruct the 3D elements of a scene from multiple images and recover the camera pose. It also includes a description of the camera calibration process.

Chapter 12, Processing Video Sequences, provide a framework to read and write a video sequence and to process its frames. It shows you also how it is possible to extract the foreground objects moving in front of a camera.

Chapter 13, Tracking Visual Motion, addresses the visual tracking problem. It shows you how to compute the apparent motion in videos. It also explains how to track moving objects in an image sequence.

Chapter 14, Learning from Examples, introduces basic concepts in machine learning. It shows how object classifiers can be built from image samples.

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