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Learning OpenCV 3 Computer Vision with Python (Update)

Learning OpenCV 3 Computer Vision with Python (Update)

By : Joe Minichino, Joseph Howse
2.1 (7)
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Learning OpenCV 3 Computer Vision with Python (Update)

Learning OpenCV 3 Computer Vision with Python (Update)

2.1 (7)
By: Joe Minichino, Joseph Howse

Overview of this book

OpenCV 3 is a state-of-the-art computer vision library that allows a great variety of image and video processing operations. Some of the more spectacular and futuristic features such as face recognition or object tracking are easily achievable with OpenCV 3. Learning the basic concepts behind computer vision algorithms, models, and OpenCV's API will enable the development of all sorts of real-world applications, including security and surveillance. Starting with basic image processing operations, the book will take you through to advanced computer vision concepts. Computer vision is a rapidly evolving science whose applications in the real world are exploding, so this book will appeal to computer vision novices as well as experts of the subject wanting to learn the brand new OpenCV 3.0.0. You will build a theoretical foundation of image processing and video analysis, and progress to the concepts of classification through machine learning, acquiring the technical know-how that will allow you to create and use object detectors and classifiers, and even track objects in movies or video camera feeds. Finally, the journey will end in the world of artificial neural networks, along with the development of a hand-written digits recognition application.
Table of Contents (11 chapters)
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6
6. Retrieving Images and Searching Using Image Descriptors
10
Index

Cameo – an object-oriented design

Python applications can be written in a purely procedural style. This is often done with small applications, such as our basic I/O scripts, discussed previously. However, from now on, we will use an object-oriented style because it promotes modularity and extensibility.

From our overview of OpenCV's I/O functionality, we know that all images are similar, regardless of their source or destination. No matter how we obtain a stream of images or where we send it as output, we can apply the same application-specific logic to each frame in this stream. Separation of I/O code and application code becomes especially convenient in an application, such as Cameo, which uses multiple I/O streams.

We will create classes called CaptureManager and WindowManager as high-level interfaces to I/O streams. Our application code may use CaptureManager to read new frames and, optionally, to dispatch each frame to one or more outputs, including a still image file, a...

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