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Blender 3D Printing by Example

Blender 3D Printing by Example

By : Somma
4.3 (15)
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Blender 3D Printing by Example

Blender 3D Printing by Example

4.3 (15)
By: Somma

Overview of this book

Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality. This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects. The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design. You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you’ll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you’ll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you’ll be ready for organic modeling and learning how to add colors. In the final section, you’ll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality!
Table of Contents (16 chapters)
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Making a hole with Boolean difference

Now that we are satisfied with the size, placement, and shape of our half cylinder, it is time to tell Blender to subtract it from our base cube. The steps are as follows:

  1. Switch back to Object Mode and right-click on our base cube to select it.
  2. In the Properties window, click on the wrench icon to access the Modifiers.
  3. Click on the Add Modifier drop-down menu and pick Boolean. A new modifier is added to the bottom of the modifier list. In this case, underneath our Boolean Union and our Mirror Modifier:
Adding another Boolean Modifier
  1. For Operation, pick Difference. For Object, select what you want to subtract. In this case, I want to subtract our half cylinder, which is named Cylinder.001. Finally, for Solver, select Carve:
Setting up the properties for the Boolean Difference

Do not click Apply at this time. We've added our Boolean...

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